3 Units
Advisories: MAT 140
Prerequisites: None
Acceptable for Credit: CSU
Lecture 2.5 hours, Laboratory 1.5 hours
This course introduces students to the advanced concepts and execution of three-dimensional character animation and rendering using Autodesk MotionBuilder, a major software used primarily in game, film, and television production. Topics include character rigging, facial and skeletal animation, forward and inverse kinematics, motion capture, 3D editing, Maya integration, and rendering considerations. The course also covers proper formats for delivery through various mediums.
This course is no longer in the current MiraCosta College catalog nor actively being offered by the department. This page is a historical archive of the course description.