Advisories: MAT 140
Acceptable for Credit: CSU
Lecture 2.5 hours, Laboratory 1.5 hours
This course introduces students to the advanced concepts and execution of three-dimensional character animation and rendering using Autodesk MotionBuilder, a major software used primarily in game, film, and television production. Topics include character rigging, facial and skeletal animation, forward and inverse kinematics, motion capture, 3D editing, Maya integration, and rendering considerations. The course also covers proper formats for delivery through various mediums.